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Village and Pillage Warp Request

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  1.  My warp request is for a  >FARM< / TOWN / PLACE  (select one)
  2.  The X and Z co-ordinates for the place where I'd like the warp landing spot are -317430 -207517
  3.  My build is >FINISHED< / IN PROGRESS  (select one)
  4.  I have read and understood the guideline & requirements thread: >YES< / NO  (select one)


* With this application I confirm that my build is SAFE and no mobs can spawn there. It is 100% claimed by me, with subclaims for appropriate areas. I have spent time and effort making it look nice, and I have placed signs to guide and inform visitors. 

* I promise to not pester staff in-game or here on the forums about this application. Instead I will be patient and wait for replies, and answer any questions asked. If any changes to my build are requested, I will work with staff to make them happen.

* If my application is rejected, I won't complain or whine. Instead I will go back to working on my build and improve it so that it can be approved in the future, when it meets the requirements.

* If my application is approved, I won't rest on my laurels but will continue to uphold the standard of my build and maintain the location. If it is a town, I will assist with any concerns the citizens raise and evict inactive or banned players. I may expand as need be, and I will design my spot in the warp hub to match my build.

I believe the farm should have a level requirement of at least five due to the value of the loot that can be obtained.

The reason this application is for a 'Village and Pillage' farm instead of simply a 'Raid Farm' is because the farm itself is two separate buildings, though I would ideally like warp signs within the two farms to allow easy travel (gather omen in the pillager farm and use it in the raid farm). The pillager farm also requires a sub-warp; the pillagers themselves spawn very infrequently if the player is actually in the underground facility, and thus in order to increase spawn rates the player must teleport into a small glass pod high above the farm.


Interior of the raid farm, with a distinct sandstone theme to differentiate it from the pillager farm.


Interior of the pillager farm, with a castle theme to differentiate it from the raid farm.


View from the glass spawning pod at the pillager farm. The surface of the farm has been terraformed and decorated to it looks like less of an eyesore.


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