While I agree that using the Nether Roof should be allowed, I also think if this recommendation is not taken, and is denied, might we come to a mutual agreement? Here are some of my ideas. Such as: • Traveling along the Nether-Roof for the pure reason to travel long distances, would be strictly prohibited, and a more severe consequence could be implemented if caught doing so. ( This could be prevented with a WorldGuard region of a pre determined size above the roof (Expanding the region only as you see absolutely necessary) , and as soon as a player hits the regions boarder, they are teleported back to the Nethers spawn. • Here is an idea I quite like. Make the Nether roof, only accessible for player of a certain level. Either that be the same for the Vanilla Server, or the second Creative World. Maybe even have a server poll about which level seems the most appropriate! • Have the Nether roof only accessible via Supporters or Supporters+. Or, a mix both to ensure the rules will not be broken. ( With this staff would not need to supervise as closely, as the players that have access would be well known, and trusted.) Maybe have a server poll to help decide! • Per staff permission (Given permission via a Staff Member), and supervision, allow player(s) to build on top of the nether roof, strictly for the use of Gold Farms. I feel that this would be a huge benefit to the server, not only would it be freeing up valuable Buildworld land, it would take stress off the server as whole, and make the players experience on the server, a bit more lag free. Which, I think we can all agree upon, the less lag the better. Some limitation(s) could also be set in place, too. Such as: • Permit a pre-determined amount of nether portals, and size, capped at whichever percent is deemed acceptable. • Space restrictions: Players are only allowed to build within a pre-determined radius, running along either the X & Z axis, or the X, Y and Z axis. • A plot system setup nearly identical with Shops and Malls. (Some tweaking would have to be done to ensure plot permissions do not leak through to the main Nether level. • Last, but certainly not least! The area for gold farms would be using pre-generated chunks from previous players exploring the surrounding nether area. This way, we would not be loading anymore chunks than we really need to, hence saving on storage place. (Hey, penny pinching where it counts pays off in the long run! ) Including saving on storage space, we would also putting less of a load on the servers CPU while the server generates new chunks. I'm not saying every player that wants to build a farm is going to find un-explored chunks to build it in, but if offered the possibly to build on completely flat, with minor restrictions, I would easily take the Nether instead of scouting a good area, clearing it, fighting off mobs, etc.
The possibilitys the Nether Roof yields for players to build upon is absolutely endless, and I could see this being yet another attractive feature of the server to bring more players in. Being allowed to build on the nether roof could completely revolutionize the way our players on Diversity show off their farm-building skills, and put their creativity to the test. A lot of players, like myself, enjoy building massive and crazy efficient farms, so whats a better place than the roof of the Nether? If allowed to build on the Nether Roof, I think it could change the history of Diversity as we know it, for the even even better.
Thank you for taking the time for reading this post, I greatly hope my recommendation is taken into account and discussed among all members of Staff.