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  1. Announcements

    1. News & Updates

      Important announcements and updates about the Diversity network.

      604
      posts
    2. Events

      Information about upcoming events.

      572
      posts
  2. Servers

    1. SMP

      Our main Survival server that everyone knows and loves!

      Address: smp.diversitysmp.com

      2375
      posts
    2. Vanilla

      Our Vanilla server is available for anyone Level 4+ on SMP to come and enjoy classic Minecraft with no modifications.

      Address: vanilla.diversitysmp.com

      341
      posts
    3. Creative

      Our Creative server is available for any player who is Level 7+ on SMP. We have a plot system which gives players their own designated plot to do whatever they please.

      Address: creative.diversitysmp.com

      62
      posts
    4. Minigames

      We offer several other minigame servers such as UHC, Survival Games and Mob Arena. You can get to our minigame servers through the Hub.

      Address: hub.diversitysmp.com

      30
      posts
  3. Support

    1. Ban Appeals

      If you have been banned from the server, you can request to be unbanned here. 

      1538
      posts
    2. Help

      Have a question that you're itching to have answered? Ask it here! Please remember we have an in-game Help hub that you should check out first before asking anything here.

      462
      posts
    3. Suggestions

      Have an idea? Let it be heard! Use this forum for any suggestions.

      668
      posts
  4. Community

    1. Developers

      A place where various software development projects will be posted and discussed.  Primarily focused on work related to the DiversitySMP systems.

      75
      posts
    2. Introductions & AMAs

      Introduce yourself to the community or start an AMA (Ask Me Anything) so others can get to know you :) 

      1122
      posts
    3. Off-Topic

      General discussion about anything not related to DiversitySMP. The usual rules still apply here.

      2330
      posts
    4. Old Forum   (1757 visits to this link)

      If you would like to check out our old forum, this will direct you to it. Please note that registrations are no longer open. 

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  • Recent Status Updates

    • Skiesloey

      I've been absent from the forums for a while and i thought of returning back along with something i composed

      · 0 replies
    • ActualDaredev275

      What's the discord? I'm an old player that use to play and am thinking of returning soon, was wondering what the discord was so I could get established before returning 
      · 1 reply
    • Skiesloey

      Project Update #3
      At the beginning of the actual phase 3 construction we started off as planned to build viaducts to cross over the swamp to reach the mesa where it will carry on through regular high land. We built the first long viaduct connecting from the tunnel entrance to the little land beyond which only took half an hour due to short breaks. The tunnel that had recently been dug had to be built on the inside and out complete with cobblestone walls above the tunnel entrance to prevent monsters from straying on the line. We also begun making a decision whether to de-electrify the line prior to furnice minecart power being capable of pushing minecarts through bends easily instead of the leading minecarts running ahead leaving the furnice minecart trailling off leaving slight commosions. The decision is still being processed and thought of but the result may be in on the next project update. 
      I'm hoping by tomorrow i would've came up with the decision whether to de-electrify the line plus continued the construction on the 2nd low-viaduct and began entering the lines into the areas of the mesa biome. I will keep you updated and i bid you all a nice day.
       
      · 0 replies
    • Skiesloey

      Project Update #2
      The Phase 3 of the ECR construction had commensed as announced in the last update. However, during the starting of the 3rd phase there were some slight commosions, the stock of powered rails had ran out, so for the time being gold had to be ventured and mined in order to produce more, nonetheless we managed to gain enough powered rails to complete most of the track laying. The other being that railtrack route markings had to be layed out to lead the rail route since the venturing at the start got very confusing and therefore to make it easier to know where the rails will lead to and need to be built, markings where required by adding torches to the route.
      I'm hoping by tomorrow the construction goes well like always and that im aware of any mishaps or mistakes that are likely to happen regardless. I will keep you updated and i bid you all a nice day. 
      · 0 replies
  • Posts

    • My warp request is for a  >FARM< / TOWN / PLACE  (select one)  The X and Z co-ordinates for the place where I'd like the warp landing spot are -81389 56292  My build is >FINISHED< / IN PROGRESS  (select one)  I have read and understood the guideline & requirements thread: >YES< / NO  (select one)   * With this application I confirm that my build is SAFE and no mobs can spawn there. It is 100% claimed by me, with subclaims for appropriate areas. I have spent time and effort making it look nice, and I have placed signs to guide and inform visitors.  * I promise to not pester staff in-game or here on the forums about this application. Instead I will be patient and wait for replies, and answer any questions asked. If any changes to my build are requested, I will work with staff to make them happen. * If my application is rejected, I won't complain or whine. Instead I will go back to working on my build and improve it so that it can be approved in the future, when it meets the requirements. * If my application is approved, I won't rest on my laurels but will continue to uphold the standard of my build and maintain the location. If it is a town, I will assist with any concerns the citizens raise and evict inactive or banned players. I may expand as need be, and I will design my spot in the warp hub to match my build. Cornucopia is a fully automatic farm that produces wheat, carrots, beets, and potatoes, with an average production rate of around nine stacks of each per in-game day, provided the 128 farmers are not frozen due to low TPS. It was designed to complement RMP in fully automating the last four food crops not already covered by other existing farms. As the surface building itself is open-air, there is a dedicated AFK room located under the entrance stairs where players can safely allow the farm to run unattended. Ideally, it would have a level requirement of five, as the manual Zore's Farm has a requirement of three.
    • Welcome to Diversity!
    • As long as it is more than one cookie, 100%, yes I would! (I prefer shortbread). Being old sucks, but at least I kinda know what I am doing (what a lie, lmao). I've mostly been to Europe but I've heard great things about New Zealand. If we are talking, based on my experience, check out Portugal, easily one of the most beautiful countries in the EU. Will do!
    • Of course I have to start with cookies, sooooo would the cookie monster like a cookie? Don't think you're going to get away with joining diversity almost 6 years ago. You're old now, face itttt. As for traveling, what countries would you recommend a boring American like me visit? And lastly, stay home please thanks 
    • Welcome to Diversity, hope you have fun here
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